Dungeons And Dragons: The Best Feats For Any Bard
Bards are the most versatile class in Dungeons And Dragons. Many have the misconception that bards are only there to buff their group with inspiring words and limericks, but they're so much more than that. With their abilities, they're capable of filling any role in a party, making them useful in any given situation.
This ability to mesh well with any group is only boosted by the various feats D&D has to offer. While there are no strict rules on what feats you can take, there are some that fit a bard better. Out of the numerous feats, here are a handful that will elevate your bard to the next level.
Bards truly live up to their name as jack-of-all-trades. They even have a class feature with the same name that gives them a boost in all of their skill checks regardless of proficiency. They also get the most starting proficiencies out of any other class, making them useful in nearly every situation in and out of combat. With the Skilled feat, you can add to your already expansive skill set.
While increasing the proficiencies, and subsequently the minimum number you can roll during a skill check, this feat pairs very well with the bard's Jack-of-all-Trades feature. You already gain the boost in every skill check you make, but ensuring that every skill has a positive modifier could be the difference between a success and a failure.
9 Gift Of The Gem Dragon
Despite the name, you don't need to be related to dragons to obtain this feat. You can work it into your backstory as the relationship between bards and dragons is something of a meme at this point, but it's not necessary.
While the boost to Charisma is nice, the feat's main draw is its secondary ability. When damage is taken, a player can force their attacker to make a Strength save or take a decent amount of Force damage and knock them back. While bards aren't as squishy as some other spell casters, a more spell-heavy bard would benefit from the ability to create distance between themselves and their enemies.
Now, the Linguist feat may seem a little out of place on a bard. After all, a feat that increases your Intelligence score would be better for a wizard than a bard, but, from a role play aspect, this is the perfect feat for a bard. Not only do you get three more languages, giving more opportunity for diplomacy and other types of conversational role play, but it also gives you the ability to make ciphers.
As a class devoted to music and poetry, being able to line your work with hidden messages is perfect. Like many of Shakespeare's works, you can have messages, jokes, and warnings hidden within your verses. You could use this for expressly comical purposes or as a form of espionage. Either way, this feat is perfect for a role-play-heavy campaign.
7 War Caster
Bards, as one of the full caster classes in D&D, are at their strongest when using spells. Yes, they do have melee options, but there is definitely more focus placed on their spell casting ability. As such, a feat like War Caster that builds off of their spell casting ability would be beneficial.
War Caster allows players to cast their spells while holding a weapon, grants them advantage on Constitution saving throws geared towards maintaining concentration on spells, and gives you the ability to cast a spell in place of an opportunity attack. Not only does this feat give players the ability to play a melee-oriented bard, but it also gives them plenty of chances to unleash their full arsenal of spells upon an enemy.
Bards are masters of eloquence. While they're just as capable at combat as the other classes, bards truly shine when engaging in wordplay. There's a reason why the class stereotype involves them charming their way into someone's bed. No matter the setting, bards being able to talk themselves, and their party, out of a situation is important, so having a feat that compliments this is crucial.
The Actor feat, as the name suggests, grants a player skill in acting. Not only does your Charisma modifier increase by one, but you gain advantage on all Persuasion and Deception checks. As a bonus, you gain the ability to mimic voices. This would make your bard masters of espionage, just as good as any Rogue.
5 Inspiring Leader
In most D&D parties, paladins tend to act as the de facto leader in a party as they tend to be the moral center point of the group, edgy murder-hobos aside. This is also due to the fact paladins, despite being primarily melee-oriented, put a lot of focus on their Charisma stat as they are meant to be inspiring, but their not the only Charisma-based class.
Despite the stereotype that bards are flirtatious scoundrels, this doesn't always have to be the case. You can make a bard whose role is the leader and inspires their party with words of encouragement. For this type of character, or any other type of bard really, being able to give temporary hit points is incredibly helpful, especially when paired with their Song of Rest.
While they have considerably more bulk than the wizard and sorcerer classes with their d8 hit die and their ability to wear light armor, bards don't have the best durability. Because of this, they are still considered one of the 'squishy' classes despite having both ranged and melee options. As such, it wouldn't be detrimental to expand your bard's health pool.
While many believe this feat to have been made for the martial classes, it can be used for spell casters as well to give them a little more sustainability. Even if this feat doesn't grant a boost in your ability modifiers or grant an extra skill, getting more health each level, even if it's only two hit points, is worth it.
3 Metamagic Adept
Metamagic is the bread and butter of the sorcerer class. Metamagic is the sorcerer's ability to warp their spells to do a myriad of things such as doubling its range, extending its duration, or using a spell as a bonus action. It's this feature that makes the sorcerer such a unique and flexible class, but it's no longer exclusive to the sorcerer.
With the introduction of Tasha's Cauldron of Everything, a slew of feats followed including Metamagic Adept. If you possess the ability to cast magic, you can take this feat and gain two metamagic options and two sorcery points to spend on them. While this is limited compared to what a sorcerer gets, any spell caster would benefit from being able to warp their spells.
2 Skill Expert
While bards already have high modifiers when it comes to skill checks thanks to their class features, adding another proficiency never hurt anybody. Much like Skilled feat, the Skilled Expert gives you free skill proficiency in any skill of your choice, but it goes a step further.
Along with your new proficiency, you gain an increase in one of your ability scores but, more importantly, you gain expertise in one skill that you're proficient in. Expertise, of course, allows you to double your proficiency bonus when rolling for the corresponding skill. Bards, as a class that puts a lot of emphasis on your skills, would only benefit from gaining expertise in another skill.
Every D&D player knows how fickle the dice can be. While there is a myriad of abilities that grant them an edge when it comes to skill checks, being able to give yourself advantage isn't something to scoff at. Hence, the Lucky feat.
Lucky is a feat that is valuable for any class. At your discretion, you can reroll any d20 roll up to three times. This means that you get a second chance on an attack you miss, you gain advantage on saving throws and concentration checks for your spells, and, as a bard, you succeed in practically any skill check. In D&D, you need any advantage you can get, and a little luck goes a long way.
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