Vampire: The Masquerade – Bloodlines 2 writer says being fired was a ‘shock'
Things are not looking good for blood-sucking role-player Vampire: The Masquerade, after the game loses its creative director and lead writer.
Bloodlines 2 has not only lost creative director Ka’ai Cluney and narrative lead Brian Mitsoda but they’ve actually been fired by publisher Paradox Interactive and developer Hardsuit Labs.
No explanation for their exit was given, so it’s unknown whether it was because of problems with their work or something not directly connected to the game.
The official statement from Paradox says merely that, ‘We appreciate, and value, the contributions of Brian and Ka’ai, which were instrumental in establishing the game’s storyline and dark tone and have helped to ensure that we are making a true successor to the iconic Bloodlines. We wish them both the best in their future endeavours.’
The roles won’t be replaced directly, with Alexandre Mandryka, who has worked on franchises including Assassin’s Creed and Far Cry, now becoming the game’s creative consultant.
In a statement given to website Rock Paper Shotgun, Mitsoda claims that his dismissal was a ‘shock’, although it’s unclear if he knows exactly why he was fired.
‘I’ve worked on Bloodlines 2 for almost five years. The story and main cast was initially conceived in my living room’, says Mitsoda.
‘I’ve been in charge of the narrative since the beginning, working long days and sometimes weekends to deliver a successor to Vampire the Masquerade: Bloodlines, and I’ve never been led to believe that I hadn’t succeeded.
‘The pride in the work, the fan expectations, and the support from co-workers who started out as fans kept me going through this long five years. And I’m incredibly disappointed and frustrated to say that this is where it ends for me on the project.
‘I was not part of the conversations that led to the decision to delay production, and to my knowledge, there were no delays caused by the Bloodlines 2 narrative development. I am confident and proud of the work that I and my team put forward. When that work will be seen and what form it will take is unknown to me.’
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